Before starting my research, I decided to focus and find examples of various exhibitions’, which included interactivity, as I believe it is something we need to include in our exhibition in order to attract and entice the visitors.
Level Green: Interactive Exhibition Staging
Autostadt Wolfsburg, ART+COM
Permanent Exhibition, 4th June 2009
Exhibition Description
About 25 media exhibits break down the complex concept of sustainability into tangible experiences addressing different aspects like the social and economic consequences of climate change, the importance of sustainability for the economy, mobility concepts for the future and Volkswagen’s specific approaches towards sustainability.
Data sculptures visualise and contextualize facts and figures, making them easily-understandable and allowing for straightforward comparisons. Interactive media walls unravel comprehensive themes and enable playful access to data via touching. Interactive installations further invite reflection on one’s own lifestyle and habits and call for answers to questions on sustainability.
ART+COM translated the topic of economy, ecology and society into an exhibition by breaking down the compound concepts of sustainability and altering them into interactive experiences.
The exhibition featured the Volkswagen’s theme park and communications platform in Wolfsburg. Here visitors could learn about climate change and its consequences as well as the importance of sustainability for the economy and society and Volkswagens mobility concepts towards better sustainability.
The exhibition had an area of about 1000 square meters and was divided into six sections. The exhibition had a total of 25 media exhibits and included various starting points allowing the visitors to actively involve with the topic and discover more about sustainability adjustments and development.
The exhibition’s architecture and interior was designed by J. Mayer H, and every section was designed to detail to accompany the different factors of sustainability. This was done in order to achieve a better understanding for visitors allowing them to recognize and compare the differences within the exhibition. Everything within the exhibition was interactive in order to allow playful access to data via touching. The interactivity of this exhibition also created and allowed the visitors to generate a personal connection to the issue as the interactive installations allowed the visitor to reflect on their personal lifestyle and habits and visitors could answer a few questions on sustainability.
This exhibition is continuously being developed and modified.
Design: Space, Layout, Aesthetic Properties and Materials.
The exhibitions interior and space is divided by green networks of display stands, which were inspired by the PET recycling symbol. Touch sensitive screen were mounted to the vertical surface of the stands to provide more information about the printed displays and models within the exhibition.
During the exhibition construction, the Austostadt made use of Co2-neutral and recycled materials when possible. With regards to the surface area and lacquering of the architectural components, the same high quality materials, which are used for the Volkswagen vehicles, were used.
Although the exhibition was divided into six different sections, all the design with regards to architecture and interior was consistent. However this could be done due to the fact that the exhibition space had a large area, and unlike MCAST was not restricted due to the fact that it is a school and is divided into different rooms. Nonetheless we could still have a consistent design within the school in all the classrooms and workshops. This could be done through various methods and we should work and focus on this aspect, to have an exhibition with a consistent theme yet allowing each course to display and express their separate and unique styles. For instance, all the stands in this particular exhibition were given one colour. However, the problem with the idea of having a consistent design within the whole school would be that many might argue that it is restricting them from expressing their personal ideas and art techniques.
Regarding the concept, I believe that our exhibition should also include interactivity, as it automatically attracts and entices the viewers, rather then just watching our work. This should be one of the main factors the school should work on, not just our course. Interactivity can be included in the projection as well within the classrooms or corridors.
About 25 media exhibits break down the complex concept of sustainability into tangible experiences addressing different aspects like the social and economic consequences of climate change, the importance of sustainability for the economy, mobility concepts for the future and Volkswagen’s specific approaches towards sustainability.
Data sculptures visualise and contextualize facts and figures, making them easily-understandable and allowing for straightforward comparisons. Interactive media walls unravel comprehensive themes and enable playful access to data via touching. Interactive installations further invite reflection on one’s own lifestyle and habits and call for answers to questions on sustainability.
ART+COM translated the topic of economy, ecology and society into an exhibition by breaking down the compound concepts of sustainability and altering them into interactive experiences.
The exhibition featured the Volkswagen’s theme park and communications platform in Wolfsburg. Here visitors could learn about climate change and its consequences as well as the importance of sustainability for the economy and society and Volkswagens mobility concepts towards better sustainability.
The exhibition had an area of about 1000 square meters and was divided into six sections. The exhibition had a total of 25 media exhibits and included various starting points allowing the visitors to actively involve with the topic and discover more about sustainability adjustments and development.
The exhibition’s architecture and interior was designed by J. Mayer H, and every section was designed to detail to accompany the different factors of sustainability. This was done in order to achieve a better understanding for visitors allowing them to recognize and compare the differences within the exhibition. Everything within the exhibition was interactive in order to allow playful access to data via touching. The interactivity of this exhibition also created and allowed the visitors to generate a personal connection to the issue as the interactive installations allowed the visitor to reflect on their personal lifestyle and habits and visitors could answer a few questions on sustainability.
This exhibition is continuously being developed and modified.
Design: Space, Layout, Aesthetic Properties and Materials.
The exhibitions interior and space is divided by green networks of display stands, which were inspired by the PET recycling symbol. Touch sensitive screen were mounted to the vertical surface of the stands to provide more information about the printed displays and models within the exhibition.
During the exhibition construction, the Austostadt made use of Co2-neutral and recycled materials when possible. With regards to the surface area and lacquering of the architectural components, the same high quality materials, which are used for the Volkswagen vehicles, were used.
Although the exhibition was divided into six different sections, all the design with regards to architecture and interior was consistent. However this could be done due to the fact that the exhibition space had a large area, and unlike MCAST was not restricted due to the fact that it is a school and is divided into different rooms. Nonetheless we could still have a consistent design within the school in all the classrooms and workshops. This could be done through various methods and we should work and focus on this aspect, to have an exhibition with a consistent theme yet allowing each course to display and express their separate and unique styles. For instance, all the stands in this particular exhibition were given one colour. However, the problem with the idea of having a consistent design within the whole school would be that many might argue that it is restricting them from expressing their personal ideas and art techniques.
Regarding the concept, I believe that our exhibition should also include interactivity, as it automatically attracts and entices the viewers, rather then just watching our work. This should be one of the main factors the school should work on, not just our course. Interactivity can be included in the projection as well within the classrooms or corridors.